#region

using System.Drawing;
using System.Windows.Forms;

#endregion

namespace GGEditor.API.Utility.Forms
{
    public class RestorableFormState
    {
        private Rectangle bounds;
        private bool fullscreen;

        private FormWindowState windowState;

        public Rectangle Bounds
        {
            get { return bounds; }
            set { bounds = value; }
        }

        public FormWindowState WindowState
        {
            get { return windowState; }
            set { windowState = value; }
        }

        public bool Fullscreen
        {
            get { return fullscreen; }
            set { fullscreen = value; }
        }
    }
}